Saving throw: (DM rolls 1d20: 4!) Lady Lynette blinks. "Want to see something funny?" She throws back her sheets. "See, my leg is fine. I just can't leave the house for fear of running into Sir Alec. He insulted my lineage. Honor demands that if I see him, I challenge him. But the Duke personally forbade me from dueling with another Redrill Guard." She shakes her head. "I don't see a way out."
"Oh, another Guard? Whom did you duel already?"
Your honor and lineage very important. I am sure that the Duke will forget this little transgression when he understands the nature of the insult!
Sounds like the correct answer is for you to convince someone to insult his lineage for you, then ensure your foil wins the duel. If Sir Alec is publicly shamed, his opinions won't be taken seriously.
You are escorted into Lady Lynette's room. A dozen swords hang on the walls. She's lying in bed. (DM rolls 1d20: 17!) She's hiding muddy boots beneath the blankets. "Well, what's going on in Dennod?" she asks you. "If it's about taxes or judgments, I can't ride down for the monthy assizes until my blasted leg heals up."
My lady, we have just come from the North. The king of the elves is attacking Dennod and the surrounds. The Duke and his troops have left for the North and we fear he will be ambushed!
Cast _charm person_ on Lady Lynette. (We've got the Gift of the Inevitable and we've never used it. I want to take a chance!)
Charm Lady Lynette and proceed to ask her, "I'm terribly sorry to hear about your leg. What seems to be the problem? Perhaps I could be of some assistance," while uncovering the muddy boots. Perhaps if we knew what she was trying to hide, we'd have a better chance of getting her to help us