I’m working at MCDM!

The MCDM RPG

If I’ve been quiet on this blog for a while, it’s because I’ve been filling my hours with a lot of RPG design: D&D, A5E, Pathfinder, and, increasingly, Draw Steel (I’ve been doing freelance work on the game back from when it was MCDM RPG). And now it’s official! I’m starting a job as Draw Steel line developer at MCDM. I’m incredibly proud that this amazing company is letting me play with their toys.

I have tons and tons of praise for MCDM that I basically can’t say now, because as a MCDM company man it will seem like I’m praising myself. But I will allow myself this: MCDM is an exemplar of ethical conduct in the hobby space, which is tremendously important to me. And everyone who works there (myself excluded) are geniuses: the more I work with each of them, the more awed I am. I’m lucky to land here, and excited to invent a lot of crazy new stuff together. Let’s draw steel!

13 Responses to “I’m working at MCDM!”

  1. Nick says:

    Congratulations!!! That’s amazing.

  2. […] Beyond the technical requirements of the role, Hughes has highlighted a specific cultural motivation for his move to a full-time role. Paul Hughes said in a blog post: […]

  3. mAc Chaos says:

    Congrats man! I will look forward to your DS work, and hope there’s more 5e out there.

  4. Paul says:

    mAc, you’re in luck! One of the things I love about MCDM is they are side project-friendly (even side project-enthusiastic!) while paying enough that side projects are optional. So there’s more 5e coming! in fact, en publishing is just about to announce a new a5e project I’m leading…

  5. mAc Chaos says:

    Awesome!

    Actually, this is a good place to ask. I’ve been looking into Level up 5e recently. Is there a Sentinel Shield or Weapon of Warning equivalent in there? I can’t seem to find it. If not, how much would you price advantage on initiative on a magic item?

  6. laowanke says:

    Congrats on the MCDM gig! It’s cool to see you move from freelance on the MCDM RPG to line developer for Draw Steel—must feel great to get official access to all the toys. I’ve been curious how the psionics and monster design will evolve under your watch.

  7. quizvex says:

    That’s fantastic news! It’s great to see you officially joining MCDM as a Draw Steel line developer—your freelance work on the game clearly impressed them enough to bring you on full-time. Your experience across D&D, A5E, and Pathfinder definitely positions you well to shape Draw Steel’s direction. Congrats on landing such a dream role with a company you clearly respect!

  8. lavarunio says:

    Congratulations on the new role! It’s cool to see you go from freelance work on Draw Steel back when it was still called “MCDM RPG” to becoming the official line developer. Can’t wait to see what you do with the game.

  9. puzzleboxs says:

    Huge congratulations on the new role! It’s awesome to see you transition from freelancing back when it was still just the MCDM RPG to officially becoming the Draw Steel line developer. Having someone with your design background in systems like A5E and Pathfinder on the team makes me even more excited to see where you take the game.

  10. gachalab says:

    Congrats on landing the Draw Steel line developer job at MCDM! It must be so rewarding to go from freelancing back when it was just called MCDM RPG to official staff. Your background with Pathfinder and A5E makes me really excited to see what you bring to the system.

  11. That is massive news, congratulations on the official Draw Steel line developer role! It must be so rewarding to go from doing freelance work back when it was just the MCDM RPG to officially leading the line now. With your background designing for D&D, A5E, and Pathfinder, the game is in seriously good hands.

  12. cursivetool says:

    Huge congratulations on landing the Draw Steel line developer role at MCDM! It’s awesome to see your freelance work from back when it was still called the MCDM RPG turn into a full-time gig. I’m really excited to see how your background with A5E and Pathfinder influences the game’s direction moving forward.

Leave a Reply